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Beginning Game Level Design

Beginning Game Level Design

by Premier Development (Author), Marc Scattergood (Author)

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Get ready to conquer the basics of building a strong level or mod for your games. "Beginning Game Level Design" covers everything from putting your ideas down on paper, to creating spaces and architecture, through placing units and scripting their...
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Information Overview
ISBN

9781592004348

Publisher

Course Technology Ptr

Publication Date

02/22/2005

Fiction/Non-Fiction

Non-Fiction

Release Status

In Print

Series

Game Development Series

Language

English

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Item 696969

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Product Details

Beginning Game Level Design

Overview
Publisher's Notes
Get ready to conquer the basics of building a strong level or mod for your games. "Beginning Game Level Design" covers everything from putting your ideas down on paper, to creating spaces and architecture, through placing units and scripting their behavior. You?ll cover each important area of expertise that goes into creating a great level. As you cover each new topic, use the end-of-chapter projects to test your newfound skills. "Beginning Game Level Design" gives you a step-by-step look into the tasks a successful designer goes through in order to create levels that keep players coming back for more.

Full Details
Author

Premier Development, Marc Scattergood

ISBN

9781592004348

List Price

$29.99

Publisher

Course Technology Ptr

Publication Date

02/22/2005

Fiction/Non-Fiction

Non-Fiction

Release Status

In Print

Series

Game Development Series

Language

English

Pages

232

Measurements

Weight: 1.15 Pounds

Height: 9 Inches

Length: 7.25 Inches

Thickness: 0.75 Inches


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